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Morgan Gerard

Morgan Gerard

Drawing on over ten years of academic training and ethnographic fieldwork, Morgan analyzes and decodes the meanings of rituals, performances, objects, art, institutions, belief systems and other 'symbols' as he defines them. His anthropological training has myriad application in business, branding, public health, technology, and product and service development. As Chief Resident Anthropologist, he has extensive experience designing and conducting ethnographies, contextual inquiries, interaction analyses and Customer Context Labs in Canada, the U.S., Great Britain, India and other Asian countries. His central areas of interest and expertise are ritual, performance, language, community, alternative economies and the intersections between cultural capital and social media. A published journalist and magazine editor for over 20 years, his scholarly writing has appeared in Popular Music & Society, Rave Culture and Religion, and Global Pop Local Language. Dr. Gerard holds a PhD in Social Anthropology from the University of Toronto.

Recent Posts

  • May 2, 2010 in Ethnography
    5 Client Tips For Buying Ethnography

    We’ve been running ethnographic projects at Idea Couture since go. Almost three years ago, when I first joined what was then a five-person team on the fifth floor of our building, I was jettisoned into the field on a CPG project designed to examine the role of the kitchen in people’s lives. Since then – [...]

  • September 9, 2009 in
    Astorino Hospital Design

    Product or service design to introduce new or tweak existing sales is one thing. Service-cum-experience design for the purpose of encouraging healing and transformation is another. A brief article on Fast Company details some inspiring ethnography+ methods that informed Astorino’s design of the Children’s Hospital of Pittsburgh. To get the full scoop, make sure you [...]

  • August 28, 2009 in
    Innovation & Early Adopters: Beyond The Bell Curve

    When it comes to product, service or marketing design, following the bell curve can sometimes lead you astray. This is certainly the case for businesses and brands courting the highly coveted, often elusive consumer category known as early adopters.
    Early adopters are typically described as curious, adventurous consumers who buy first, talk fast and spread [...]

  • August 15, 2009 in Ethnography
    Ethnographic Test Driving

    A recent article in the Pittsburgh Post-Gazette describing how consumer feedback (or lack of it) impacts the design of cars once again reinforces how ethnographic studies trump focus groups in concept development and testing. It points out that the 2010 Ford Taurus and Buick LaCrosse were designed with input from ethnographic studies. That’s a step [...]

  • August 13, 2009 in
    The Quest For Brand Fire

    Last year around this time they redesigned the cans. Millions of dollars in the making, the result, as many critics loudly announced when it first dropped, is a flop – little more than a played-out font from 2004. A while back they redesigned Tropicana. Also in the making range of millions of dollars, the result, [...]

  • July 10, 2009 in
    Personas in the future

    I’ve rallied against personas before and, admittedly, I’m doing it again in reference to Ericsson’s intriguing 2020 project. In addition to these issues, I wonder if Mel Tamahori’s Dollynet is “inspired” by Idea Couture’s Doll Adoption.

  • July 1, 2009 in
    Madness for Mootee

    If there was ever a video game made for Idea Couture CEO and Master Assembler, it’s Lego Arcade.

  • June 27, 2009 in Art and Culture, Articles
    Adding 36 Pounds of Muscle to Your Brand

    The biggest brand in the world right now isn’t selling search, touch or performance: it’s wooing consumers through a historically unparalleled romance with the undead.
    Google? Apple? Nike? Whatever. For all of the passion, love and sex that’s happening between humans and vampires right now, Twilight and True Blood are leading the way in cultural brand [...]

  • The Myth Of Creativity In Innovation and The Curse Of The Focus Group

    Creativity is not innovation. We need creativity in order to innovate, but there’s a key difference between creativity and innovation – while any idea can be an expression of creativity, it must have economic value in order to be considered an innovation. Some might balk at economy as the precedence setting measure of innovation, but [...]

  • Vertical Vines

    As new neighbourhoods continue to stretch up rather than across, the citizens of cities are increasingly finding themselves disconnected from those friendly and supportive neighbourly networks that build vibrant communities.